﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CoreCode
{
    /// <summary>
    /// 文件后缀
    /// </summary>
    public class FileExtensionName
    {
        public const string txt = ".txt";
        public const string xml = ".xml";
        public const string json = ".json";
        public const string bytes = ".bytes";
        public const string prefab = ".prefab";
        public const string fbx = ".fbx";
        public const string cs = ".cs";
        public const string asset = ".asset";
        public const string unity = ".unity";
        public const string dll = ".dll";
        public const string meta = ".meta";
        public const string bmp = ".bmp";
        public const string jpg = ".jpg";
        public const string png = ".png";
        public const string aiff = ".aiff";
        public const string wav = ".wav";
        public const string mp3 = ".mp3";
        public const string ogg = ".ogg";
    }

    public class ResType
    {
        public const string config = "config";
        public const string ui = "ui";
        public const string atlas ="atlas";
    }
}
